Kindness
We treat failure like a joke and success like a parade. You’ll learn without stress.
We wanted a kind arcade: fast to read, funny to fail, and satisfying to master. Traffic becomes a rhythm you can learn.
It began with paper lanes and marker chickens. We tested timing with finger taps and sticky notes before a single line of code.
We kept what made people smile: readable gaps, playful feedback, and fair patterns. The result is a game that welcomes beginners and celebrates mastery.
Kindness, clarity, and efficiency guide every choice—from icon shapes to input timing and performance targets.
We treat failure like a joke and success like a parade. You’ll learn without stress.
Shapes and sounds do the teaching. You’ll feel the beat of traffic before you can explain it.
We target smooth frames on everyday devices so anyone can jump in and feel great.
A tiny crew building a cozy arcade you can enjoy anywhere—designers, engineers, and artists who test together.
Chases laughs and clarity. If a feature isn’t kind to beginners, it doesn’t ship.
Makes timing feel tight and predictable, even on budget phones in busy scenes.
Builds shapes and palettes that read well at a glance and sparkle up close.
A small prototype grew into a readable rhythm game through hundreds of communal tests on shared devices.
Paper lanes, marker birds, and hand-clap timing drills to learn pacing.
First honks and hops showed us sound teaches faster than text.
Cosmetic hats, friend races, and festival routes made it into public builds.
Community races, festival routes, and a cozy mode are on the way—tell us what you’d love next.
Warm feedback, gentle UI, and budget-phone performance aren’t slogans—they’re constraints we design within.
We test on shared devices weekly, trim noisy effects, and adjust cues that add stress. The game remains welcoming while still rewarding mastery.
Join the runs, send feedback, and help us tune timing, laughs, and hats together.